Optional
dimensionTextue dimension. Defaults to D2.
Optional
formatFormat of the texture. Defaults to RGBA8.
Optional
mipThe number of mipmap levels. Defaults to 1.
Optional
sampleThe number of samples for MSAA render targets. Defaults to 1.
Optional
sizeSize of texture. Defaults to [1, 1, 1].
Optional
usageSpecifies the usage of the texture. Defaults to TextureBinding.
Generated using TypeDoc
Descriptor of a Texture.
See
https://www.w3.org/TR/webgpu/#texture-creation